Minimax algorithm Python:Tic-tac
Tic-tac
![A simple](https://i0.wp.com/api.multiavatar.com/A+simple%2C+recursive%2C+implementation+of+the+MiniMax+....png?apikey=viVnb6N20jclO8)
A simple
https://github.com
MiniMax is used in decision, game theory, statistics and philosophy. It can be implemented on a two player's game given full information of the states like the ...
![Implementing Minimax Tree Search](https://i0.wp.com/api.multiavatar.com/Implementing+Minimax+Tree+Search+-+TheSharperDev.png?apikey=viVnb6N20jclO8)
Implementing Minimax Tree Search
https://thesharperdev.com
Lets implement a minimax search in python! We first need a data structure to hold our values.
![Mastering Tic](https://i0.wp.com/api.multiavatar.com/Mastering+Tic-Tac-Toe+with+Minimax+Algorithm+in+Python.png?apikey=viVnb6N20jclO8)
Mastering Tic
https://levelup.gitconnected.c
Minimax is a type of adversarial search algorithm for generating and exploring game trees. It is mostly used to solve zero-sum games where one ...
![Mini](https://i0.wp.com/api.multiavatar.com/Mini-Max+Algorithm+in+Artificial+Intelligence.png?apikey=viVnb6N20jclO8)
Mini
https://www.javatpoint.com
Mini-max algorithm is a recursive or backtracking algorithm which is used in decision-making and game theory. It provides an optimal move for the player ...
![Minimax Algorithm in Game Theory](https://i0.wp.com/api.multiavatar.com/Minimax+Algorithm+in+Game+Theory+%7C+Set+1+%28Introduction%29.png?apikey=viVnb6N20jclO8)
Minimax Algorithm in Game Theory
https://www.geeksforgeeks.org
Minimax is a kind of backtracking algorithm that is used in decision making and game theory to find the optimal move for a player, ...
![Minimax in Python](https://i0.wp.com/api.multiavatar.com/Minimax+in+Python%3A+Learn+How+to+Lose+the+Game+of+Nim.png?apikey=viVnb6N20jclO8)
Minimax in Python
https://realpython.com
![Minimax with Alpha](https://i0.wp.com/api.multiavatar.com/Minimax+with+Alpha-Beta+Pruning+in+Python.png?apikey=viVnb6N20jclO8)
Minimax with Alpha
https://stackabuse.com
The Minimax algorithm is a relatively simple algorithm used for optimal decision-making in game theory and artificial intelligence. Again, since ...